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Physics2DServerBodyRemoveShape Method

Removes a shape from a body. The shape is not deleted, so it can be reused afterwards.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void BodyRemoveShape(
	RID body,
	int shapeIdx
)

Parameters

body
Type: GodotRID

[Missing <param name="body"/> documentation for "M:Godot.Physics2DServer.BodyRemoveShape(Godot.RID,System.Int32)"]

shapeIdx
Type: SystemInt32

[Missing <param name="shapeIdx"/> documentation for "M:Godot.Physics2DServer.BodyRemoveShape(Godot.RID,System.Int32)"]

See Also