Physics2DServerBodyRemoveShape Method |
Removes a shape from a body. The shape is not deleted, so it can be reused afterwards.
Namespace: Godot
public static void BodyRemoveShape( RID body, int shapeIdx )
[Missing <param name="body"/> documentation for "M:Godot.Physics2DServer.BodyRemoveShape(Godot.RID,System.Int32)"]
[Missing <param name="shapeIdx"/> documentation for "M:Godot.Physics2DServer.BodyRemoveShape(Godot.RID,System.Int32)"]