TileMapSetCollisionLayerBit Method |
Sets the given collision layer bit.
Namespace: Godot
public void SetCollisionLayerBit( int bit, bool value )
[Missing <param name="bit"/> documentation for "M:Godot.TileMap.SetCollisionLayerBit(System.Int32,System.Boolean)"]
[Missing <param name="value"/> documentation for "M:Godot.TileMap.SetCollisionLayerBit(System.Int32,System.Boolean)"]