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TileMapGetUsedCells Method

Returns a Vector2 array with the positions of all cells containing a tile from the tileset (i.e. a tile index different from -1).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Array GetUsedCells()

Return Value

Type: Array

[Missing <returns> documentation for "M:Godot.TileMap.GetUsedCells"]

See Also