TileMapGetUsedCellsById Method |
Returns an array of all cells with the given tile index specified in id.
Namespace: Godot
public Array GetUsedCellsById( int id )
[Missing <param name="id"/> documentation for "M:Godot.TileMap.GetUsedCellsById(System.Int32)"]
[Missing <returns> documentation for "M:Godot.TileMap.GetUsedCellsById(System.Int32)"]