TileMapGetCell Method |
Returns the tile index of the given cell. If no tile exists in the cell, returns .
Namespace: Godot
public int GetCell( int x, int y )
[Missing <param name="x"/> documentation for "M:Godot.TileMap.GetCell(System.Int32,System.Int32)"]
[Missing <param name="y"/> documentation for "M:Godot.TileMap.GetCell(System.Int32,System.Int32)"]
[Missing <returns> documentation for "M:Godot.TileMap.GetCell(System.Int32,System.Int32)"]