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TileMapIsCellYFlipped Method

Returns true if the given cell is flipped in the Y axis.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool IsCellYFlipped(
	int x,
	int y
)

Parameters

x
Type: SystemInt32

[Missing <param name="x"/> documentation for "M:Godot.TileMap.IsCellYFlipped(System.Int32,System.Int32)"]

y
Type: SystemInt32

[Missing <param name="y"/> documentation for "M:Godot.TileMap.IsCellYFlipped(System.Int32,System.Int32)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.TileMap.IsCellYFlipped(System.Int32,System.Int32)"]

See Also