TileMapGetUsedRect Method |
Returns a rectangle enclosing the used (non-empty) tiles of the map.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntaxpublic Rect2 GetUsedRect()
Return Value
Type:
Rect2[Missing <returns> documentation for "M:Godot.TileMap.GetUsedRect"]
See Also