TileMapSetCollisionMaskBit Method |
Sets the given collision mask bit.
Namespace: Godot
public void SetCollisionMaskBit( int bit, bool value )
[Missing <param name="bit"/> documentation for "M:Godot.TileMap.SetCollisionMaskBit(System.Int32,System.Boolean)"]
[Missing <param name="value"/> documentation for "M:Godot.TileMap.SetCollisionMaskBit(System.Int32,System.Boolean)"]