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EditorPluginEdit Method

This function is used for plugins that edit specific object types (nodes or resources). It requests the editor to edit the given object.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public virtual void Edit(
	Object object
)

Parameters

object
Type: GodotObject

[Missing <param name="object"/> documentation for "M:Godot.EditorPlugin.Edit(Godot.Object)"]

See Also