EditorPluginAddAutoloadSingleton Method |
Adds a script at path to the Autoload list as name.
Namespace: Godot
public void AddAutoloadSingleton( string name, string path )
[Missing <param name="name"/> documentation for "M:Godot.EditorPlugin.AddAutoloadSingleton(System.String,System.String)"]
[Missing <param name="path"/> documentation for "M:Godot.EditorPlugin.AddAutoloadSingleton(System.String,System.String)"]