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EditorPluginAddAutoloadSingleton Method

Adds a script at path to the Autoload list as name.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void AddAutoloadSingleton(
	string name,
	string path
)

Parameters

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:Godot.EditorPlugin.AddAutoloadSingleton(System.String,System.String)"]

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.EditorPlugin.AddAutoloadSingleton(System.String,System.String)"]

See Also