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EditorPluginSetWindowLayout Method

Restore the plugin GUI layout saved by GetWindowLayout(ConfigFile).

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public virtual void SetWindowLayout(
	ConfigFile layout
)

Parameters

layout
Type: GodotConfigFile

[Missing <param name="layout"/> documentation for "M:Godot.EditorPlugin.SetWindowLayout(Godot.ConfigFile)"]

See Also