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EditorPluginGetScriptCreateDialog Method

Gets the Editor's dialogue used for making scripts.

Note: Users can configure it before use.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public ScriptCreateDialog GetScriptCreateDialog()

Return Value

Type: ScriptCreateDialog

[Missing <returns> documentation for "M:Godot.EditorPlugin.GetScriptCreateDialog"]

See Also