EditorPluginGetWindowLayout Method |
Gets the GUI layout of the plugin. This is used to save the project's editor layout when QueueSaveLayout is called or the editor layout was changed(For example changing the position of a dock).
Namespace: Godot
public virtual void GetWindowLayout( ConfigFile layout )
[Missing <param name="layout"/> documentation for "M:Godot.EditorPlugin.GetWindowLayout(Godot.ConfigFile)"]