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EditorPluginGetBreakpoints Method

This is for editors that edit script-based objects. You can return a list of breakpoints in the format (script:line), for example: res://path_to_script.gd:25.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public virtual string[] GetBreakpoints()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.EditorPlugin.GetBreakpoints"]

See Also