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PhysicsServerBodyApplyImpulse Method

Gives the body a push at a position in the direction of the impulse.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void BodyApplyImpulse(
	RID body,
	Vector3 position,
	Vector3 impulse
)

Parameters

body
Type: GodotRID

[Missing <param name="body"/> documentation for "M:Godot.PhysicsServer.BodyApplyImpulse(Godot.RID,Godot.Vector3,Godot.Vector3)"]

position
Type: GodotVector3

[Missing <param name="position"/> documentation for "M:Godot.PhysicsServer.BodyApplyImpulse(Godot.RID,Godot.Vector3,Godot.Vector3)"]

impulse
Type: GodotVector3

[Missing <param name="impulse"/> documentation for "M:Godot.PhysicsServer.BodyApplyImpulse(Godot.RID,Godot.Vector3,Godot.Vector3)"]

See Also