PhysicsServerBodyApplyImpulse Method |
Gives the body a push at a position in the direction of the impulse.
Namespace: Godot
public static void BodyApplyImpulse( RID body, Vector3 position, Vector3 impulse )
[Missing <param name="body"/> documentation for "M:Godot.PhysicsServer.BodyApplyImpulse(Godot.RID,Godot.Vector3,Godot.Vector3)"]
[Missing <param name="position"/> documentation for "M:Godot.PhysicsServer.BodyApplyImpulse(Godot.RID,Godot.Vector3,Godot.Vector3)"]
[Missing <param name="impulse"/> documentation for "M:Godot.PhysicsServer.BodyApplyImpulse(Godot.RID,Godot.Vector3,Godot.Vector3)"]