PhysicsServerBodySetMaxContactsReported Method |
Sets the maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0.
Namespace: Godot
public static void BodySetMaxContactsReported( RID body, int amount )
[Missing <param name="body"/> documentation for "M:Godot.PhysicsServer.BodySetMaxContactsReported(Godot.RID,System.Int32)"]
[Missing <param name="amount"/> documentation for "M:Godot.PhysicsServer.BodySetMaxContactsReported(Godot.RID,System.Int32)"]