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PhysicsServerJointCreatePin Method

Creates a PinJoint.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static RID JointCreatePin(
	RID bodyA,
	Vector3 localA,
	RID bodyB,
	Vector3 localB
)

Parameters

bodyA
Type: GodotRID

[Missing <param name="bodyA"/> documentation for "M:Godot.PhysicsServer.JointCreatePin(Godot.RID,Godot.Vector3,Godot.RID,Godot.Vector3)"]

localA
Type: GodotVector3

[Missing <param name="localA"/> documentation for "M:Godot.PhysicsServer.JointCreatePin(Godot.RID,Godot.Vector3,Godot.RID,Godot.Vector3)"]

bodyB
Type: GodotRID

[Missing <param name="bodyB"/> documentation for "M:Godot.PhysicsServer.JointCreatePin(Godot.RID,Godot.Vector3,Godot.RID,Godot.Vector3)"]

localB
Type: GodotVector3

[Missing <param name="localB"/> documentation for "M:Godot.PhysicsServer.JointCreatePin(Godot.RID,Godot.Vector3,Godot.RID,Godot.Vector3)"]

Return Value

Type: RID

[Missing <returns> documentation for "M:Godot.PhysicsServer.JointCreatePin(Godot.RID,Godot.Vector3,Godot.RID,Godot.Vector3)"]

See Also