PhysicsServerJointCreateHinge Method |
Creates a HingeJoint.
Namespace: Godot
public static RID JointCreateHinge( RID bodyA, Transform hingeA, RID bodyB, Transform hingeB )
[Missing <param name="bodyA"/> documentation for "M:Godot.PhysicsServer.JointCreateHinge(Godot.RID,Godot.Transform,Godot.RID,Godot.Transform)"]
[Missing <param name="hingeA"/> documentation for "M:Godot.PhysicsServer.JointCreateHinge(Godot.RID,Godot.Transform,Godot.RID,Godot.Transform)"]
[Missing <param name="bodyB"/> documentation for "M:Godot.PhysicsServer.JointCreateHinge(Godot.RID,Godot.Transform,Godot.RID,Godot.Transform)"]
[Missing <param name="hingeB"/> documentation for "M:Godot.PhysicsServer.JointCreateHinge(Godot.RID,Godot.Transform,Godot.RID,Godot.Transform)"]
[Missing <returns> documentation for "M:Godot.PhysicsServer.JointCreateHinge(Godot.RID,Godot.Transform,Godot.RID,Godot.Transform)"]