PhysicsServerBodyIsRayPickable Method |
If true, the body can be detected by rays.
Namespace: Godot
public static bool BodyIsRayPickable( RID body )
[Missing <param name="body"/> documentation for "M:Godot.PhysicsServer.BodyIsRayPickable(Godot.RID)"]
[Missing <returns> documentation for "M:Godot.PhysicsServer.BodyIsRayPickable(Godot.RID)"]