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PhysicsServerHingeJointSetFlag Method

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void HingeJointSetFlag(
	RID joint,
	PhysicsServerHingeJointFlag flag,
	bool enabled
)

Parameters

joint
Type: GodotRID

[Missing <param name="joint"/> documentation for "M:Godot.PhysicsServer.HingeJointSetFlag(Godot.RID,Godot.PhysicsServer.HingeJointFlag,System.Boolean)"]

flag
Type: GodotPhysicsServerHingeJointFlag

[Missing <param name="flag"/> documentation for "M:Godot.PhysicsServer.HingeJointSetFlag(Godot.RID,Godot.PhysicsServer.HingeJointFlag,System.Boolean)"]

enabled
Type: SystemBoolean

[Missing <param name="enabled"/> documentation for "M:Godot.PhysicsServer.HingeJointSetFlag(Godot.RID,Godot.PhysicsServer.HingeJointFlag,System.Boolean)"]

See Also