PhysicsServerHingeJointSetFlag Method |
Sets a hinge_joint flag (see PhysicsServerHingeJointFlag constants).
Namespace: Godot
public static void HingeJointSetFlag( RID joint, PhysicsServerHingeJointFlag flag, bool enabled )
[Missing <param name="joint"/> documentation for "M:Godot.PhysicsServer.HingeJointSetFlag(Godot.RID,Godot.PhysicsServer.HingeJointFlag,System.Boolean)"]
[Missing <param name="flag"/> documentation for "M:Godot.PhysicsServer.HingeJointSetFlag(Godot.RID,Godot.PhysicsServer.HingeJointFlag,System.Boolean)"]
[Missing <param name="enabled"/> documentation for "M:Godot.PhysicsServer.HingeJointSetFlag(Godot.RID,Godot.PhysicsServer.HingeJointFlag,System.Boolean)"]