PhysicsServerBodySetOmitForceIntegration Method |
Sets whether a body uses a callback function to calculate its own physics (see BodySetForceIntegrationCallback(RID, Object, String, Object)).
Namespace: Godot
public static void BodySetOmitForceIntegration( RID body, bool enable )
[Missing <param name="body"/> documentation for "M:Godot.PhysicsServer.BodySetOmitForceIntegration(Godot.RID,System.Boolean)"]
[Missing <param name="enable"/> documentation for "M:Godot.PhysicsServer.BodySetOmitForceIntegration(Godot.RID,System.Boolean)"]