PhysicsServerSpaceGetDirectState Method |
Returns the state of a space, a PhysicsDirectSpaceState. This object can be used to make collision/intersection queries.
Namespace: Godot
public static PhysicsDirectSpaceState SpaceGetDirectState( RID space )
[Missing <param name="space"/> documentation for "M:Godot.PhysicsServer.SpaceGetDirectState(Godot.RID)"]
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