PhysicsServerBodySetEnableContinuousCollisionDetection Method |
If true, the continuous collision detection mode is enabled.
Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided.
Namespace: Godot
public static void BodySetEnableContinuousCollisionDetection( RID body, bool enable )
[Missing <param name="body"/> documentation for "M:Godot.PhysicsServer.BodySetEnableContinuousCollisionDetection(Godot.RID,System.Boolean)"]
[Missing <param name="enable"/> documentation for "M:Godot.PhysicsServer.BodySetEnableContinuousCollisionDetection(Godot.RID,System.Boolean)"]