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PhysicsServerJointGetSolverPriority Method

Gets the priority value of the Joint.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static int JointGetSolverPriority(
	RID joint
)

Parameters

joint
Type: GodotRID

[Missing <param name="joint"/> documentation for "M:Godot.PhysicsServer.JointGetSolverPriority(Godot.RID)"]

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.PhysicsServer.JointGetSolverPriority(Godot.RID)"]

See Also