PhysicsServerJointGetSolverPriority Method |
Gets the priority value of the Joint.
Namespace: Godot
public static int JointGetSolverPriority( RID joint )
[Missing <param name="joint"/> documentation for "M:Godot.PhysicsServer.JointGetSolverPriority(Godot.RID)"]
[Missing <returns> documentation for "M:Godot.PhysicsServer.JointGetSolverPriority(Godot.RID)"]