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PhysicsServerAreaSetCollisionLayer Method

Assigns the area to one or many physics layers.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void AreaSetCollisionLayer(
	RID area,
	uint layer
)

Parameters

area
Type: GodotRID

[Missing <param name="area"/> documentation for "M:Godot.PhysicsServer.AreaSetCollisionLayer(Godot.RID,System.UInt32)"]

layer
Type: SystemUInt32

[Missing <param name="layer"/> documentation for "M:Godot.PhysicsServer.AreaSetCollisionLayer(Godot.RID,System.UInt32)"]

See Also