PhysicsServerBodyGetShapeTransform Method |
Returns the transform matrix of a body shape.
Namespace: Godot
public static Transform BodyGetShapeTransform( RID body, int shapeIdx )
[Missing <param name="body"/> documentation for "M:Godot.PhysicsServer.BodyGetShapeTransform(Godot.RID,System.Int32)"]
[Missing <param name="shapeIdx"/> documentation for "M:Godot.PhysicsServer.BodyGetShapeTransform(Godot.RID,System.Int32)"]
[Missing <returns> documentation for "M:Godot.PhysicsServer.BodyGetShapeTransform(Godot.RID,System.Int32)"]