PhysicsServerBodyAddCollisionException Method |
Adds a body to the list of bodies exempt from collisions.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public static void BodyAddCollisionException(
RID body,
RID exceptedBody
)
Parameters
- body
- Type: GodotRID
[Missing <param name="body"/> documentation for "M:Godot.PhysicsServer.BodyAddCollisionException(Godot.RID,Godot.RID)"]
- exceptedBody
- Type: GodotRID
[Missing <param name="exceptedBody"/> documentation for "M:Godot.PhysicsServer.BodyAddCollisionException(Godot.RID,Godot.RID)"]
See Also