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PhysicsServerAreaIsRayPickable Method

If true, area collides with rays.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static bool AreaIsRayPickable(
	RID area
)

Parameters

area
Type: GodotRID

[Missing <param name="area"/> documentation for "M:Godot.PhysicsServer.AreaIsRayPickable(Godot.RID)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.PhysicsServer.AreaIsRayPickable(Godot.RID)"]

See Also