OSGetScreenSize Method |
Returns the dimensions in pixels of the specified screen. If screen is [/code]-1[/code] (the default value), the current screen will be used.
Namespace: Godot
public static Vector2 GetScreenSize( int screen = -1 )
[Missing <param name="screen"/> documentation for "M:Godot.OS.GetScreenSize(System.Int32)"]
[Missing <returns> documentation for "M:Godot.OS.GetScreenSize(System.Int32)"]