OSGetScancodeString Method |
Returns the given scancode as a string (e.g. Return values: "Escape", "Shift+Escape").
See also Scancode and GetScancodeWithModifiers.
Namespace: Godot
public static string GetScancodeString( uint code )
[Missing <param name="code"/> documentation for "M:Godot.OS.GetScancodeString(System.UInt32)"]
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