OSRequestPermission Method |
At the moment this function is only used by AudioDriverOpenSL to request permission for RECORD_AUDIO on Android.
Namespace: Godot
public static bool RequestPermission( string name )
[Missing <param name="name"/> documentation for "M:Godot.OS.RequestPermission(System.String)"]
[Missing <returns> documentation for "M:Godot.OS.RequestPermission(System.String)"]