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OSSetImeActive Method

Sets whether IME input mode should be enabled.

If active IME handles key events before the application and creates an composition string and suggestion list.

Application can retrieve the composition status by using GetImeSelection and GetImeText functions.

Completed composition string is committed when input is finished.

Note: This method is implemented on Linux, macOS and Windows.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void SetImeActive(
	bool active
)

Parameters

active
Type: SystemBoolean

[Missing <param name="active"/> documentation for "M:Godot.OS.SetImeActive(System.Boolean)"]

See Also