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OSGetModelName Method

Returns the model name of the current device.

Note: This method is implemented on Android and iOS. Returns "GenericDevice" on unsupported platforms.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static string GetModelName()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.OS.GetModelName"]

See Also