OSGetNativeHandle Method |
Returns internal structure pointers for use in GDNative plugins.
Note: This method is implemented on Linux and Windows (other OSs will soon be supported).
Namespace: Godot
public static long GetNativeHandle( OSHandleType handleType )
[Missing <param name="handleType"/> documentation for "M:Godot.OS.GetNativeHandle(Godot.OS.HandleType)"]
[Missing <returns> documentation for "M:Godot.OS.GetNativeHandle(Godot.OS.HandleType)"]