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OSGetNativeHandle Method

Returns internal structure pointers for use in GDNative plugins.

Note: This method is implemented on Linux and Windows (other OSs will soon be supported).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static long GetNativeHandle(
	OSHandleType handleType
)

Parameters

handleType
Type: GodotOSHandleType

[Missing <param name="handleType"/> documentation for "M:Godot.OS.GetNativeHandle(Godot.OS.HandleType)"]

Return Value

Type: Int64

[Missing <returns> documentation for "M:Godot.OS.GetNativeHandle(Godot.OS.HandleType)"]

See Also