Click or drag to resize

OSSetUseFileAccessSaveAndSwap Method

Enables backup saves if enabled is true.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void SetUseFileAccessSaveAndSwap(
	bool enabled
)

Parameters

enabled
Type: SystemBoolean

[Missing <param name="enabled"/> documentation for "M:Godot.OS.SetUseFileAccessSaveAndSwap(System.Boolean)"]

See Also