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OSGetLatinKeyboardVariant Method

Returns the current latin keyboard variant as a String.

Possible return values are: "QWERTY", "AZERTY", "QZERTY", "DVORAK", "NEO", "COLEMAK" or "ERROR".

Note: This method is implemented on Linux, macOS and Windows. Returns "QWERTY" on unsupported platforms.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static string GetLatinKeyboardVariant()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.OS.GetLatinKeyboardVariant"]

See Also