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OSGetTicksMsec Method

Returns the amount of time passed in milliseconds since the engine started.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static uint GetTicksMsec()

Return Value

Type: UInt32

[Missing <returns> documentation for "M:Godot.OS.GetTicksMsec"]

See Also