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OSCanUseThreads Method

Returns true if the current host platform is using multiple threads.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static bool CanUseThreads()

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.OS.CanUseThreads"]

See Also