OSIsDebugBuild Method |
Returns true if the Godot binary used to run the project is a debug export template, or when running in the editor.
Returns false if the Godot binary used to run the project is a release export template.
To check whether the Godot binary used to run the project is an export template (debug or release), use OS.has_feature("standalone") instead.
Namespace: Godot
public static bool IsDebugBuild()
[Missing <returns> documentation for "M:Godot.OS.IsDebugBuild"]