OSSetNativeIcon Method |
Sets the game's icon using a multi-size platform-specific icon file (*.ico on Windows and *.icns on macOS).
Appropriate size sub-icons are used for window caption, taskbar/dock and window selection dialog.
Note: This method is implemented on macOS and Windows.
Namespace: Godot
public static void SetNativeIcon( string filename )
[Missing <param name="filename"/> documentation for "M:Godot.OS.SetNativeIcon(System.String)"]