Click or drag to resize

OSSetNativeIcon Method

Sets the game's icon using a multi-size platform-specific icon file (*.ico on Windows and *.icns on macOS).

Appropriate size sub-icons are used for window caption, taskbar/dock and window selection dialog.

Note: This method is implemented on macOS and Windows.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void SetNativeIcon(
	string filename
)

Parameters

filename
Type: SystemString

[Missing <param name="filename"/> documentation for "M:Godot.OS.SetNativeIcon(System.String)"]

See Also