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OSGetUniqueId Method

Returns a string that is unique to the device.

Note: Returns an empty string on HTML5 and UWP, as this method isn't implemented on those platforms yet.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static string GetUniqueId()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.OS.GetUniqueId"]

See Also