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OSGetWindowSafeArea Method

Returns unobscured area of the window where interactive controls should be rendered.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static Rect2 GetWindowSafeArea()

Return Value

Type: Rect2

[Missing <returns> documentation for "M:Godot.OS.GetWindowSafeArea"]

See Also