NodeRpcUnreliable Method |
Sends a Rpc(String, Object) using an unreliable protocol. Returns an empty Variant.
Namespace: Godot
public Object RpcUnreliable( string method, params Object[] args )
[Missing <param name="method"/> documentation for "M:Godot.Node.RpcUnreliable(System.String,System.Object[])"]
[Missing <param name="args"/> documentation for "M:Godot.Node.RpcUnreliable(System.String,System.Object[])"]
[Missing <returns> documentation for "M:Godot.Node.RpcUnreliable(System.String,System.Object[])"]