NodeIsAParentOf Method |
Returns true if the given node is a direct or indirect child of the current node.
Namespace: Godot
public bool IsAParentOf( Node node )
[Missing <param name="node"/> documentation for "M:Godot.Node.IsAParentOf(Godot.Node)"]
[Missing <returns> documentation for "M:Godot.Node.IsAParentOf(Godot.Node)"]