Click or drag to resize

NodeRsetId Method

Remotely changes the property's value on a specific peer identified by peer_id (see SetTargetPeer(Int32)).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void RsetId(
	int peerId,
	string property,
	Object value
)

Parameters

peerId
Type: SystemInt32

[Missing <param name="peerId"/> documentation for "M:Godot.Node.RsetId(System.Int32,System.String,System.Object)"]

property
Type: SystemString

[Missing <param name="property"/> documentation for "M:Godot.Node.RsetId(System.Int32,System.String,System.Object)"]

value
Type: SystemObject

[Missing <param name="value"/> documentation for "M:Godot.Node.RsetId(System.Int32,System.String,System.Object)"]

See Also