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Node_GetConfigurationWarning Method

The string returned from this method is displayed as a warning in the Scene Dock if the script that overrides it is a tool script.

Returning an empty string produces no warning.

Call UpdateConfigurationWarning when the warning needs to be updated for this node.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public virtual string _GetConfigurationWarning()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.Node._GetConfigurationWarning"]

See Also