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NodeRpcUnreliableId Method

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Object RpcUnreliableId(
	int peerId,
	string method,
	params Object[] args
)

Parameters

peerId
Type: SystemInt32

[Missing <param name="peerId"/> documentation for "M:Godot.Node.RpcUnreliableId(System.Int32,System.String,System.Object[])"]

method
Type: SystemString

[Missing <param name="method"/> documentation for "M:Godot.Node.RpcUnreliableId(System.Int32,System.String,System.Object[])"]

args
Type: SystemObject

[Missing <param name="args"/> documentation for "M:Godot.Node.RpcUnreliableId(System.Int32,System.String,System.Object[])"]

Return Value

Type: Object

[Missing <returns> documentation for "M:Godot.Node.RpcUnreliableId(System.Int32,System.String,System.Object[])"]

See Also