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NodeSetProcess Method

Enables or disables processing. When a node is being processed, it will receive a on every drawn frame (and the _Process(Single) callback will be called if exists). Enabled automatically if _Process(Single) is overridden. Any calls to this before _Ready will be ignored.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SetProcess(
	bool enable
)

Parameters

enable
Type: SystemBoolean

[Missing <param name="enable"/> documentation for "M:Godot.Node.SetProcess(System.Boolean)"]

See Also