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NodeRset Method

Remotely changes a property's value on other peers (and locally). Behaviour depends on the RPC configuration for the given property, see RsetConfig(String, MultiplayerAPIRPCMode). See also Rpc(String, Object) for RPCs for methods, most information applies to this method as well.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void Rset(
	string property,
	Object value
)

Parameters

property
Type: SystemString

[Missing <param name="property"/> documentation for "M:Godot.Node.Rset(System.String,System.Object)"]

value
Type: SystemObject

[Missing <param name="value"/> documentation for "M:Godot.Node.Rset(System.String,System.Object)"]

See Also