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Node_EnterTree Method

Called when the node enters the SceneTree (e.g. upon instancing, scene changing, or after calling AddChild(Node, Boolean) in a script). If the node has children, its _EnterTree callback will be called first, and then that of the children.

Corresponds to the notification in _Notification(Int32).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public virtual void _EnterTree()
See Also